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<td align="left" id="subTitle" class="titleTableSubTitle">Class&nbsp;MRoomPlaylist</td><td align="right" id="subNav" class="titleTableSubNav"><a href="#propertySummary">Properties</a>&nbsp;| <a href="#methodSummary">Methods</a></td>
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<td class="classHeaderTableLabel">Package</td><td><a onclick="javascript:loadClassListFrame('class-list.html')" href="package-detail.html">mymyoux.io.mserverconnectorClasses</a></td>
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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class MRoomPlaylist</td>
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<td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">MRoomPlaylist <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../images/inherit-arrow.gif"> <a href="../../events/MEventDispatcher.html">MEventDispatcher</a> <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../images/inherit-arrow.gif"> flash.events.EventDispatcher</td>
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<p></p>
  MPlaylist permet la gestion des personnes présentes dans un salon.
  <p></p>
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<div class="summaryTableTitle">Public Properties</div>
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<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../../events/MEventDispatcher.html#length">length</a> : uint<div class="summaryTableDescription">
   Indique le nombre d'écouteurs liés au MDispatcherEvent
   </div>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#me">me</a> : <a href="../mserverconnectorClasses/MServerIdentifier.html">MServerIdentifier</a>
<div class="summaryTableDescription">[read-only]
   MServerIdentifier représentant le joueur.</div>
</td><td class="summaryTableOwnerCol">MRoomPlaylist</td>
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<div class="summaryTableTitle">Protected Properties</div>
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<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#name">name</a> : String<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">MRoomPlaylist</td>
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<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#playlist">playlist</a> : <a href="../mserverconnectorClasses/MPlaylist.html">MPlaylist</a>
<div class="summaryTableDescription">
   MPlaylist à partir de laquelle la MRoomPlaylist est crée
   </div>
</td><td class="summaryTableOwnerCol">MRoomPlaylist</td>
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<a class="signatureLink" href="#MRoomPlaylist()">MRoomPlaylist</a>(name:String, playlist:<a href="MPlaylist.html">MPlaylist</a>)</div>
<div class="summaryTableDescription">
   Crée un objet de type MRoomPlaylist
   </div>
</td><td class="summaryTableOwnerCol">MRoomPlaylist</td>
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<div class="summarySignature">
<a class="signatureLink" href="../../events/MEventDispatcher.html#addEventListener()">addEventListener</a>(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void</div>
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   Enregistre un écouteur(listener) avec le MEventDispatcher pour que cet écouteur reçoive les notifications d'un évènement.</div>
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<a class="signatureLink" href="../../events/MEventDispatcher.html#destroy()">destroy</a>():void</div>
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   Détruit l'instance en prenant soin de supprimer tous les écouteurs et autres facteurs de fuites de mémoire.</div>
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<a class="signatureLink" href="../../events/MEventDispatcher.html#equals()">equals</a>(objet:<a href="../../core/IObject.html">IObject</a>):Boolean</div>
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   Renvoie un Boolean indiquant si l'objet envoyé en paramètre est équivalent ou non à l'instance.</div>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#getId()">getId</a>(people:<a href="MServerIdentifier.html">MServerIdentifier</a>):uint</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">MRoomPlaylist</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#getPeople()">getPeople</a>(id:int):<a href="../mserverconnectorClasses/MServerIdentifier.html">MServerIdentifier</a>
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<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">MRoomPlaylist</td>
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<a class="signatureLink" href="../../events/MEventDispatcher.html#removeAllEventListener()">removeAllEventListener</a>():void</div>
<div class="summaryTableDescription">
   Supprime tous les écouteurs liés au MEventDispatcher pour qu'ils ne reçoivent plus d'évènements.</div>
</td><td class="summaryTableOwnerCol"><a href="../../events/MEventDispatcher.html">MEventDispatcher</a></td>
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<a class="signatureLink" href="../../events/MEventDispatcher.html#removeEventListener()">removeEventListener</a>(type:String, listener:Function, useCapture:Boolean = false):void</div>
<div class="summaryTableDescription">
   Supprime un écouteur(listener) du MEventDispatcher pour que cet écouteur ne reçoive plus les notifications d'un évènement.</div>
</td><td class="summaryTableOwnerCol"><a href="../../events/MEventDispatcher.html">MEventDispatcher</a></td>
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<div class="summarySection">
<div class="summaryTableTitle">Protected Methods</div>
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<th>&nbsp;</th><th colspan="2">Method</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<a class="signatureLink" href="#onPeopleIn()">onPeopleIn</a>(e:<a href="../../events/MPlaylistEvent.html">MPlaylistEvent</a>):void</div>
<div class="summaryTableDescription">
   Appelé lors de la connexion d'un joueur dans le salon correspondant à la MRoomPlaylist.</div>
</td><td class="summaryTableOwnerCol">MRoomPlaylist</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#onPeopleInfo()">onPeopleInfo</a>(e:<a href="../../events/MPlaylistEvent.html">MPlaylistEvent</a>):void</div>
<div class="summaryTableDescription">
   Appelé lors de la mise à jour du profil d'un joueur dans le salon correspondant à la MRoomPlaylist.</div>
</td><td class="summaryTableOwnerCol">MRoomPlaylist</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#onPeopleOut()">onPeopleOut</a>(e:<a href="../../events/MPlaylistEvent.html">MPlaylistEvent</a>):void</div>
<div class="summaryTableDescription">
   Appelé lors de la déconnexion d'un joueur dans le salon correspondant à la MRoomPlaylist.</div>
</td><td class="summaryTableOwnerCol">MRoomPlaylist</td>
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<a name="propertyDetail"></a>
<div class="detailSectionHeader">Property detail</div>
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<td class="detailHeaderName">me</td><td class="detailHeaderType">property</td>
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<div class="detailBody">
<code>me:<a href="../mserverconnectorClasses/MServerIdentifier.html">MServerIdentifier</a></code>&nbsp;&nbsp;[read-only]<p>
   MServerIdentifier représentant le joueur.
   S'il est modifié celà se répercute immédiatement sur le MServeur.
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get me():<a href="../mserverconnectorClasses/MServerIdentifier.html">MServerIdentifier</a></code>
<br>
</div>
<a name="name"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
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<td class="detailHeaderName">name</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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</table>
<div class="detailBody">
<code>protected var name:String</code>
</div>
<a name="playlist"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">playlist</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected var playlist:<a href="../mserverconnectorClasses/MPlaylist.html">MPlaylist</a></code><p>
   MPlaylist à partir de laquelle la MRoomPlaylist est crée
   </p></div>
<a name="constructorDetail"></a>
<div class="detailSectionHeader">Constructor detail</div>
<a name="MRoomPlaylist()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">MRoomPlaylist</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">constructor</td>
</tr>
</table>
<div class="detailBody">
<code>public function MRoomPlaylist(name:String, playlist:<a href="MPlaylist.html">MPlaylist</a>)</code><p>
   Crée un objet de type MRoomPlaylist
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">name</span>:String</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">playlist</span>:<a href="MPlaylist.html">MPlaylist</a></code></td>
</tr>
</table>
</div>
<a name="methodDetail"></a>
<div class="detailSectionHeader">Method detail</div>
<a name="getId()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">getId</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td>
</tr>
</table>
<div class="detailBody">
<code>public function getId(people:<a href="MServerIdentifier.html">MServerIdentifier</a>):uint</code><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">people</span>:<a href="MServerIdentifier.html">MServerIdentifier</a></code></td>
</tr>
</table>
<p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code>uint</code></td>
</tr>
</table>
</div>
<a name="getPeople()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">getPeople</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function getPeople(id:int):<a href="../mserverconnectorClasses/MServerIdentifier.html">MServerIdentifier</a></code><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">id</span>:int</code></td>
</tr>
</table>
<p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code><a href="../mserverconnectorClasses/MServerIdentifier.html">MServerIdentifier</a></code></td>
</tr>
</table>
</div>
<a name="onPeopleIn()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">onPeopleIn</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected function onPeopleIn(e:<a href="../../events/MPlaylistEvent.html">MPlaylistEvent</a>):void</code><p>
   Appelé lors de la connexion d'un joueur dans le salon correspondant à la MRoomPlaylist.
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">e</span>:<a href="../../events/MPlaylistEvent.html">MPlaylistEvent</a></code> &mdash; Evenement envoyé par la MPlaylist contenant le MServerIdentifier du joueur concerné.
   </td>
</tr>
</table>
</div>
<a name="onPeopleInfo()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">onPeopleInfo</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected function onPeopleInfo(e:<a href="../../events/MPlaylistEvent.html">MPlaylistEvent</a>):void</code><p>
   Appelé lors de la mise à jour du profil d'un joueur dans le salon correspondant à la MRoomPlaylist.
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">e</span>:<a href="../../events/MPlaylistEvent.html">MPlaylistEvent</a></code> &mdash; Evenement envoyé par la MPlaylist contenant le MServerIdentifier du joueur concerné.
   </td>
</tr>
</table>
</div>
<a name="onPeopleOut()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">onPeopleOut</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected function onPeopleOut(e:<a href="../../events/MPlaylistEvent.html">MPlaylistEvent</a>):void</code><p>
   Appelé lors de la déconnexion d'un joueur dans le salon correspondant à la MRoomPlaylist.
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">e</span>:<a href="../../events/MPlaylistEvent.html">MPlaylistEvent</a></code> &mdash; Evenement envoyé par la MPlaylist contenant le MServerIdentifier du joueur concerné.
   </td>
</tr>
</table>
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